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PATCH.TXT
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1998-02-27
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===========================================================
SID MEIER'S
CIVILIZATION II SCENARIOS
"Conflicts in Civilization"
Update
Readme File
1 May 1997
===========================================================
How to Update
=============
You MUST have Sid Meier's Civilization II Scenarios installed
in order to use this update. If you have only Civilization II
(without the Scenarios add-on package), this update will not do
anything for you.
1) Copy the update file into your Sid Meier's Civilization
II Scenarios directory by dragging CIV2SC11.ZIP into the
CIV2\SCENARIOS directory.
2) Unzip the update file directly into the Civilization II
Scenarios directory. If you are using Pkunzip, type "PKUNZIP
CIV2SC11.ZIP -D" at the DOS prompt. If you are using WinZip,
just unzip the update file into the CIV2\SCENARIOS directory.
Update Information
==================
This update affects only the data files, not the CIV2 executable.
The enhancements include:
1) In general, the scenarios were balanced for better gameplay.
The update consists of alterations to the RULES.TXT file and
changing the positions of some units. For example:
a) We increased the challenge for several tribes (particularly
in the WWI, Civil War, Napoleon and Independence scenarios)
to make it more difficult for them to win.
b) The Germans will now always attack Brussels in the WWI
scenario.
c) It is now more difficult for the Union to conquer the
Shenandoah Valley in the Civil War scenario.
2) New icons were added to some of the scenarios, primarily to
the Alexander the Great and Jihad scenarios.
3) The loss of Union infantry production in the Civil War
scenario is now fixed.
4) The mutant guardsmen in the After the Apocalypse scenario will
now appear.
Important Warning
=================
When you install the scenarios, the files for each are put into
separate directories. They absolutely MUST stay that way. If you
move files around, there's no telling what might happen, and
Customer Support might not be able to fix it.
**** Do not move the scenario files.****
The same goes for any scenario games you save. When you save a
scenario game (even if you do so using the Autosave function), that
save file goes into the directory with that scenario. When the time
comes to load the file, look for it in the scenario directory, not
in the normal Civilization II directory.
For example, if you play the Civil War scenario halfway through, then
save, you must put the save file in the directory SCENARIO\CIVILWAR.
Otherwise, bad things happen.
This brings up one more important rule. If you copy a scenario save
file to use with Civilization II on another computer, make sure that
you copy the file into the correct scenario directory.
How to Play
===========
Once the automated installation and setup are complete, the
scenarios are ready to play. To start:
1) If you want to see and hear the uninstalled video and
multimedia portions of the game, make sure that the
Civilization II Scenarios CD-ROM is in the drive. (Remember:
if you did not install the Recommended files when you
originally installed Civilization II, there will be no
sound effects regardless of whether the CD-ROM is in the
drive. There will be some music.)
2) If it is not already running, start Windows.
3) Now simply double-click the Civilization II icon (or click
Sid Meier's Civilization II on the Windows 95 Start menu)
to start the game.
A Quick Review
==============
Although every Civilization II player has surely read and reread
the manual several times, your mind might have wandered a little
over the brief mentions of scenarios. Just in case, let's go through
a quick rehash of how you load scenarios for play and what it means
to win one.
Loading a Scenario
------------------
The first menu you see when the game starts up doesn't have a name.
* Click the radio button next to Begin Scenario.
* Click on the OK button.
Now you need to choose the scenario you want to play. The selection
window works exactly like a typical Windows file selection window.
* First, double-click on the directory named SCENARIO.
* Next, double-click on the directory of the scenario you want.
* Finally, double-click on the name of the scenario file itself.
The MicroProse scenarios are each in a separate directory:
Scenario Directory File
----------------------------------------------
Alexander the Great Alexandr alexandr.scn
Alien Invasion Alien alien.scn
American Civil War CivilWar civilwar.scn
The Crusades Crusades crusades.scn
Age of Discovery Discover discover.scn
After the Apocalypse Apocalyp apocalyp.scn
Jihad, Rise of Islam Jihad jihad.scn
The Mongol Horde Mongol mongol.scn
The Age of Napoleon Napoleon napoleon.scn
War for Independence Independ independ.scn
The Great War WW1 ww1.scn
World War: 1979 WW79 ww79.scn
The Best of the Net scenarios are all in subdirectories of the
directory named NetBest:
Scenario Directory File
-----------------------------------------------------------
Atolon Atolon atolon.scn
The Cholera of Zeus Zeus zeus.scn
Conquest of Britain Brit1011 britain.scn
Cross and Crescent CrosCres croscres.scn
Fall of Great Kesh Kesh kesh.scn
Persian Gulf War GulfWar gulfwar.scn
East, Wind, Rain EastWind eastwind.scn
Native Rebellion Rebel rebel.scn
Once you've chosen a scenario, you see the introductory text which
explains the situation you're getting yourself into. Click OK
when you've finished reading it. Now, you go through the normal
decisions for the beginning of a Civilization II game.
1) Choose the civilization you want to lead. Every scenario includes
empires that are interesting to play and those that are not. Some
nations are only included for historical accuracy or to spice things
up; they're not really fun to play.
2) Select a Difficulty Level. The default is Deity, since we assume
scenario players are already somewhat experienced.
3) Enter the name under which you rule.
4) Choose the gender you want other civilizations' emissaries to use
when referring to your ruler.
After that, the scenario begins in earnest.
Objectives and Winning
----------------------
In some scenarios, scoring and winning are the same as in any normal
game. However, most scenarios use the Objectives system instead. In
this case, success and failure are measured in terms of who has how
many objective cities (and sometimes wonders) under their control at
the end of the game.
One civilization in each Objectives scenario is considered the
protagonist nation. It's always the same nation (noted in the
introductory text), regardless of which one you choose to play. The
designer of the scenario has marked certain cities as objectives. (To
tell which cities are objectives, select Find City from the Kingdom
menu.) Some cities are Major Objectives; these count for 3 times as
much as normal objectives.
The only object of the scenario is to capture and hold as many
objectives as you can. This and this alone determines the outcome.
If some of the Wonders of the World are also considered objectives,
each objective wonder you capture also counts toward the total.
There are four possible results of any Objective scenario. The number of
objectives required for each is a preset characteristic of the scenario.
The protagonist nation can:
1) Win a Decisive Victory
2) Win a Marginal Victory
3) Suffer a Marginal Defeat
4) Suffer a Decisive Defeat
Whatever the outcome for the protagonist, every other civilization gets
the corresponding, opposite result. Thus, for example, if you're the
protagonist and you win a Marginal Victory, all your opponents get a
Marginal Defeat.
When You're Done
----------------
When you quit or finish a scenario, you return to that unnamed first
menu. You can begin another scenario (or a regular game) if you wish.
If you prefer to leave Civilization II, click Cancel.
Gameplay Information for Civilization II Scenarios version 1.0
==============================================================
1) The advice given to you by the High Council is almost never relevant
or correct during a scenario game. Ignore it.
2) The Civilopedia has been updated to reflect the changes for each
MicroProse scenario. The updated Civilopedias, however, are text
only.
3) Last-minute changes to the Scenario Macro Language are in the file
MACRO.TXT.
4) After you install the scenarios, you might notice a new file in your
CIV2 directory, CIV2ORIG.EXE. This is a backup copy of the original
CIV2 executable. The scenario installation copies an updated version
into this directory, but saves the original as a backup.
5) The new CIV2 executable file includes all of the previously posted
patches for the original Civilization II (and more).
--END--